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Ant-Man and the Wasp: Quantamania (2023)

Lighting

Ant-Man and the Wasp: Quantamania (2023)

This project had one of the most complicated and detailed environments, as it was essentially a full fledged city in the "Quantum Realm". Most of the shots were full CG with the exception of scan characters or only face replacement in the more action oriented shots. Along with this because of the nature of the climax action scenes, heavy usage of crowd and FX elements were used which added to the complexities. Because of this each shot consisted of several layers with multiple layers for environments, characters, crowds and FX.

Due to the large scale environments, the lighting setup also consisted of numerous lights easily more than 50 in number! As a result, this experience leveled up my skills as a lighter and made me more accustomed to manage heavy shots with a high level of multitasking.

+ Large Scale Full CG Shots

+ Heavy Crowd / FX
+ Complex Light Setup

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